At launch, Soul Calibur VI will offer five single-player modes, two multiplayer modes, and two extra modes. Single-player modes include Arcade, Story, Versus, Training, Mission. Mods & Resources by the Soulcalibur VI Modding Community. Browsing history matches: Login Login Not a member yet? Become one today and start sharing your creations!
12 Options · Game Version: v1.0-v2.25+ · Last Updated: 2020.09.15 OptionsSoul Calibur 6 Mods Steam
Num 1 – Infinite Health
Num 2 – Max Soul Gauge
Num 3 – Infinite Soul Charge Duration
Num 4 – Super Speed
Num 5 – Slow Motion
Num 6 – Arcade: Freeze Stage Time
Num 7 – Empty Opponent's Soul Gauge
Num 0 – One Hit Kill
Ctrl+Num 1 – Infinite Soul Points
Ctrl+Num 2 – Mission: Infinite Money
Ctrl+Num 3 – Mission: Infinite Exp
Ctrl+Num 4 – Mission: Infinite Style Points
- 'Infinite Soul Points' takes effect when soul points increase/decreases.
- 'Mission: Infinite Money' and 'Mission: Infinite Exp' take effect when changing menu or after fighting a battle.
- 'Mission: Infinite Style Points' takes effect after fighting a battle.
2020.09.15: Update for v2.25 game version.
Download
File | Date added | File size | Downloads |
---|---|---|---|
Soulcalibur.VI.v1.0-v2.25.Plus.12.Trainer-FLiNG | 2020-09-15 19:19 | 672 KB | 6017 |
Wolfenstein for mac. After revealing Cervantes's return to the Soul Calibur roster, Bandai-Namco has seen fit to announce exactly what modes Soul Calibur VI will offer its players at launch. According to the trailer below, all the basic modes one would expect are present along with a couple of extras fans will probably appreciate.
Soul Calibur 6 Mods Moddb
At launch, Soul Calibur VI will offer five single-player modes, two multiplayer modes, and two extra modes. Single-player modes include Arcade, Story, Versus, Training, Mission. Arcade functions much like it did in previous Soul Calibur games, wherein player choose a character and fight through a series of matches to reach that fighter's ending. Story, titled 'Soul Chronicle,' contains the main campaign for this entry, and it appears to also be customized for each character. Versus mode allows for individual fights against computer-controlles opponents or local players; Training mode is exactly what it sounds like: a mode built to help players hone their skills and combos.
Mission, or 'Libra of Soul,' looks a lot like Soul Calibur II's 'Weapon Master' mode, in that it offers players a series of different challenges laid out across a large map. Players can use their custom-made characters in this mode, but it's unknown if they'll be collecting equipment and upgrades like they did in Soul Calibur II.
Soul Calibur 6 Dlc
Soul Calibur VI's online modes are divided into 'ranked' and 'casual' matches, with options to view one's individual rankings and replay previous matches. The two extra modes this time are 'Creation,' which continues the series' tradition of offering players the ability to create their own fighters, and 'Museum,' wherein players can review character sheets, read up on the series' lore and possibly even more.
Soul Calibur 6 Characters
Soul Calibur VI launches for PC, PlayStation 4 and Xbox One on October 19, and it appears players who pre-order (in Japan at least) will get an additional costume for Sophitia.